Files
GridFire/src/include/gridfire/partition/partition_ground.h

43 lines
1.2 KiB
C++

#pragma once
#include "gridfire/partition/partition_abstract.h"
#include "fourdst/logging/logging.h"
#include <unordered_map>
#include <memory>
#include "quill/Logger.h"
namespace gridfire::partition {
class GroundStatePartitionFunction final : public PartitionFunction {
public:
GroundStatePartitionFunction();
double evaluate(
const int z,
const int a,
const double T9
) const override;
double evaluateDerivative(
const int z,
const int a,
const double T9
) const override;
bool supports(
const int z,
const int a
) const override;
std::string type() const override { return "GroundState"; }
std::unique_ptr<PartitionFunction> clone() const override {
return std::make_unique<GroundStatePartitionFunction>(*this);
}
private:
quill::Logger* m_logger = fourdst::logging::LogManager::getInstance().getLogger("log");
std::unordered_map<int, double> m_ground_state_spin;
static constexpr int make_key(
const int z,
const int a);
};
}