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gridfire::trigger::OrTrigger< TriggerContextStruct > Class Template Referencefinal

Logical disjunction of two triggers with short-circuit evaluation. More...

`#include <trigger_logical.h>`

Inheritance diagram for gridfire::trigger::OrTrigger< TriggerContextStruct >:
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Collaboration diagram for gridfire::trigger::OrTrigger< TriggerContextStruct >:
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## Public Member Functions

| OrTrigger (std::unique_ptr< Trigger< TriggerContextStruct > > A, std::unique_ptr< Trigger< TriggerContextStruct > > B)
| ~OrTrigger () override=default
bool | check (const TriggerContextStruct &ctx) const override
| Evaluate the trigger condition against the provided context.
void | update (const TriggerContextStruct &ctx) override
| Update any internal state with the given context (e.g., counters, windows).
void | step (const TriggerContextStruct &ctx) override
| similar to update but intended to be run on every step not just those where the trigger triggered
void | reset () override
| Reset internal state and diagnostics counters.
std::string | name () const override
| Short, stable name for this trigger (suitable for logs/UI).
TriggerResult | why (const TriggerContextStruct &ctx) const override
| Explain why the last evaluation would be true/false in a structured way.
std::string | describe () const override
| Human-readable description of this trigger's logic.
size_t | numTriggers () const override
| Total number of times this trigger evaluated to true since last reset.
size_t | numMisses () const override
| Total number of times this trigger evaluated to false since last reset.
Public Member Functions inherited from gridfire::trigger::Trigger< TriggerContextStruct >
virtual | ~Trigger ()=default
| Virtual destructor for polymorphic use.

## Private Attributes

std::unique_ptr< Trigger< TriggerContextStruct > > | m_A
std::unique_ptr< Trigger< TriggerContextStruct > > | m_B
size_t | m_hits = 0
size_t | m_misses = 0
size_t | m_updates = 0
size_t | m_resets = 0
size_t | m_steps = 0

## Detailed Description

template<typename TriggerContextStruct>
class gridfire::trigger::OrTrigger< TriggerContextStruct >

Logical disjunction of two triggers with short-circuit evaluation.

check(ctx) returns A.check(ctx) || B.check(ctx). why(ctx) returns early when A is true. update(ctx) calls update() on both A and B. Counters behave as in AndTrigger.

## Constructor & Destructor Documentation

## OrTrigger()

template<typename TriggerContextStruct >

gridfire::trigger::OrTrigger< TriggerContextStruct >::OrTrigger | ( | std::unique_ptr< Trigger< TriggerContextStruct > > | A,
|  | std::unique_ptr< Trigger< TriggerContextStruct > > | B
| ) |  |

## ~OrTrigger()

template<typename TriggerContextStruct >

gridfire::trigger::OrTrigger< TriggerContextStruct >::~OrTrigger | ( |  | ) |

overridedefault

## Member Function Documentation

## check()

template<typename TriggerContextStruct >

bool gridfire::trigger::OrTrigger< TriggerContextStruct >::check | ( | const TriggerContextStruct & | ctx | ) | const

overridevirtual

Evaluate the trigger condition against the provided context.

Parameters

  ctx | Context snapshot (immutable view) used to evaluate the condition.

Returns
  true if the condition is satisfied; false otherwise.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## describe()

template<typename TriggerContextStruct >

std::string gridfire::trigger::OrTrigger< TriggerContextStruct >::describe | ( |  | ) | const

overridevirtual

Human-readable description of this trigger's logic.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## name()

template<typename TriggerContextStruct >

std::string gridfire::trigger::OrTrigger< TriggerContextStruct >::name | ( |  | ) | const

overridevirtual

Short, stable name for this trigger (suitable for logs/UI).

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## numMisses()

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::numMisses | ( |  | ) | const

overridevirtual

Total number of times this trigger evaluated to false since last reset.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## numTriggers()

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::numTriggers | ( |  | ) | const

overridevirtual

Total number of times this trigger evaluated to true since last reset.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## reset()

template<typename TriggerContextStruct >

void gridfire::trigger::OrTrigger< TriggerContextStruct >::reset | ( |  | ) |

overridevirtual

Reset internal state and diagnostics counters.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## step()

template<typename TriggerContextStruct >

void gridfire::trigger::OrTrigger< TriggerContextStruct >::step | ( | const TriggerContextStruct & | ctx | ) |

overridevirtual

similar to update but intended to be run on every step not just those where the trigger triggered

Parameters

  ctx | Context snapshot used to update state.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## update()

template<typename TriggerContextStruct >

void gridfire::trigger::OrTrigger< TriggerContextStruct >::update | ( | const TriggerContextStruct & | ctx | ) |

overridevirtual

Update any internal state with the given context (e.g., counters, windows).

Parameters

  ctx | Context snapshot used to update state.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## why()

template<typename TriggerContextStruct >

TriggerResult gridfire::trigger::OrTrigger< TriggerContextStruct >::why | ( | const TriggerContextStruct & | ctx | ) | const

overridevirtual

Explain why the last evaluation would be true/false in a structured way.

Parameters

  ctx | Context snapshot for the explanation.

Returns
  A TriggerResult tree with a boolean value and per-cause details.

Implements gridfire::trigger::Trigger< TriggerContextStruct >.

## Member Data Documentation

## m_A

template<typename TriggerContextStruct >

std::unique_ptr<Trigger<TriggerContextStruct> > gridfire::trigger::OrTrigger< TriggerContextStruct >::m_A

private

## m_B

template<typename TriggerContextStruct >

std::unique_ptr<Trigger<TriggerContextStruct> > gridfire::trigger::OrTrigger< TriggerContextStruct >::m_B

private

## m_hits

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::m_hits = 0

mutableprivate

## m_misses

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::m_misses = 0

mutableprivate

## m_resets

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::m_resets = 0

mutableprivate

## m_steps

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::m_steps = 0

mutableprivate

## m_updates

template<typename TriggerContextStruct >

size_t gridfire::trigger::OrTrigger< TriggerContextStruct >::m_updates = 0

mutableprivate

The documentation for this class was generated from the following file:

- src/include/gridfire/trigger/trigger_logical.h